SLET

=//**__SLET for NYSCATE__**//=

Welcome to in Second Life. To help your avatar learn how to move and communicate in-world I’ve created this short SLET (Second Life Educational Tour).

Time flies when you're in Second Life. A Second Life day is 4 hours long -- 3 hours of daytime and 1 hour of night. Sometimes you may be in-world at night. If this is the case, and you would really like to see things, click on ^World^ in the top menu, scroll down and click on ^Force Sun^, then select ^Noon^. Things will appear much brighter to you now. Keep in mind that only you see the world through noon-day eyes.

If you're not sure about something and there's another avatar nearby don't be afraid to ask a question. You'll find that avatars are by and large EXTREMELY friendly beings willing to give a helping hand or at least send you in the right direction.


 * NOTE: You cannot be on EduIsland II to begin.**

//**Tour of EduIsland II**// (Objective: Use Map to teleport to a location) 1. Click on ^Map^ at the lower right. 2. Type in 'EduIsland II' in the third box. 3. Click on ^Search^ button next to it. 4. Under ^Location^ (near the bottom) type in the coordinates (31/121/21). (Coordinates in landmarks are the X, Y, and Z coordinates of that location.) 5. Click ^Teleport^. 6. See the orb shaped vehicle to your left? It's an 'Automated Island Tour' car. Right-click and select ^Sit Here^. You will be given directions and a personal tour of the features of EduIsland II. Sit back and enjoy the ride!

//**Join the DEN in SL group**// (Objective: Join a Group) 1. Click on ^Search^ on the bottom menu bar. 2. Click on the ^Groups^ tab. 3. In the search box type 'Discovery Educator Network'. 4. When you locate Discovery Educator Network in the list that appears, click on it. 5. You'll notice that on the right side of the ^Search^ window you will notice information about Discovery Educator Network. 6. Click on ^Join^. By joining DEN in SL you'll get in-world announcements just for DEN members.

//**How Tall Are You?**// (Objective: Interact with objects in SL) 1. Click on ^Map^ at the lower right. 2. Type in 'Info Island DK' in the third box. 3. This time make sure that the sim you want is high-lighted in blue. Click on ^Search^. 4. Under ^Location^ (near the bottom) type in the coordinates 142/168/26. 5. Click ^Teleport^. 6. You will land on a walkway. Walk towards the building (you should see a red arrow guiding your way and a number indicating how many meters away from your destination you are. Sometimes land owners set specific landing coordinates that may be different from what you typed in and therefore can't teleport directly onto the coordinates. This is not a problem. When you land simply fly or walk in the direction of the red arrow, toward the red pillar of light.). 7. Enter the building. 8. Look to the left of the desk. Walk towards the ‘Kub-Info’ desk. You should see a tall cylinder shape. 9. Right-click and ^Touch^ the cylinder to find out how tall your avatar is. 10. Move your avatar forward to get out of the cylinder. While you're there, you may want to wander over to one of the observation decks to view dolphins leaping out of the water.

//**IM Anyone?**// (Objective: IM another avatar) 1. Click on ^Search^ on the bottom menu bar. 2. Click on the ^People^ tab. 3. Next to ^Find^ in the search box type in ‘Laelia Laval’. 4. When you locate Laelia Laval a profile will appear on the right side of the ^Search^ window. 5. Click on ^Instant Message^. 6. In the window that appears, type in a message to Laelia (you might want to tell her how tall your avatar is). Once you hit the ^Enter^ key the message is automatically sent to Laelia. If an avatar is not online you will see a message that says, 'User not online -- message will be stored and delivered later. What this means is that the next time the avatar logs in, they will see an IM button at the lower right of their screen, if the avatar has set up their account to receive e-mails of IMs then a copy of your IM will be sent to their e-mail address. 7. Don't forget to close ^X^ the IM window.

//**Do You Sudoku?**// (Objective: Create a notecard and give it out) 1. Click on ^Map^ at the lower right. 2. Type in EduIsland II in the third box and the coordinates (25/99/21). 3. Click ^Teleport^. 3. You're in front of Kristy Flanagan's place, The Math Playground. Go inside (you will need to click on the door for it to open and allow you in) and play the Sudoku game on the wall (click on one of the numbers in a circle, then click on an empty square). 4. When you're done playing leave, but before you go, drop Kristy a notecard in the cylinder on her front porch. Directions to Create a Notecard: 1. Click on ^Inventory^ on the bottom menu. 2. Click on the ^Create^ tab. 3. Select ^New Notecard^. 4. In the window that appears, type a message to Kristy. 5. When you're done, click on the ^Save^ button. 6. Look in your Inventory in the ^Notecards^ folder. You now have a notecard titled ^New Notecard^. 7. Right-click on ^New Notecard^ and select ^Rename^. 8. The words ^New Notecard^ are high-lighted and you can type in a new title. For this notecard, type in the title 'Hello from DEN'. Hit ^Enter^ to make the change. 9. With your Inventory window still open, left-click and drag the ^Hello from DEN^ notecard onto the cylinder. That's it! You've just created your first notecard and successfully given it out.

//**And here's...................DEN!!!**// (Objective: Create a landmark) Directly in front of you is DEN in SL. Welcome to Discovery Educator Network in Second Life! Come on in and have a look around. Don't be afraid! Click away and see what things do. If you want to easily return you can create a landmark. 1. Click on ^World^ in the top menu bar. 2. Select ^Create Landmark Here^. 3. The landmark will automatically appear in your ^Inventory^ in the ^Landmarks^ folder. If you wish to rename your landmark: 1. Right-click on the landmark and select ^Rename^. 2. The landmark is high-lighted and you can type in a new title (you might want to type in 'DEN in SL'). Note: A window also opens up with the landmark on your screen, for now just close ^X^ out of it.